The file has been successfully copied: /pal/Package/linux64/steamclient.so -> /pal/Package/Pal/Binaries/Linux/steamclient.so
sh: 1: xdg-user-dir: not found
Shutdown handler: initialize.
5.1.1-0+++UE5+Release-5.1 1008 0
Disabling core dumps.
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
Setting breakpad minidump AppID = 2394010
[S_API FAIL] Tried to access Steam interface SteamUser021 before SteamAPI_Init succeeded.
[S_API FAIL] Tried to access Steam interface SteamFriends017 before SteamAPI_Init succeeded.
[S_API FAIL] Tried to access Steam interface STEAMAPPS_INTERFACE_VERSION008 before SteamAPI_Init succeeded.
[S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded.
IPC function call IClientUtils::GetConnectedUniverse took too long: 46 msec
Game version is v1.0.1.100619
REST API started on port 8212
Running Palworld dedicated server on :8211
[2026-07-17 16:43:25] [LOG] ABC 172.19.0.1 connected the server. (User id: ABC)
[2026-07-17 16:43:29] [LOG] ABC joined the server. (User id: ABC, Player id: ABC)
[2026-07-17 16:43:40] [LOG] ABC left the server. (User id: ABC)
[2026-07-17 16:48:57] [LOG] ABC joined the server. (User id: ABC, Player id: ABC)
[54:54:20260717,172830.934203:ERROR elf_dynamic_array_reader.h:64] tag not found
Signal 11 caught.
Malloc Size=262146 LargeMemoryPoolOffset=262162
Malloc Size=131160 LargeMemoryPoolOffset=393352
Malloc Size=131160 LargeMemoryPoolOffset=524536
CommonUnixCrashHandler: Signal=11
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault
Signal 11 就是 SIGSEGV,通常表示进程发生了非法内存访问;随后因为 Compose 设置了 restart: unless-stopped,Docker 才把服务重新拉起。 ([man7.org][1])
elf_dynamic_array_reader.h:64 tag not found 来自 Crashpad 的崩溃信息读取代码,它是在尝试解析已经崩溃的进程时找不到某个 ELF 标签,更像崩溃收集阶段的伴随报错,不应当把它当成根因。xdg-user-dir: not found 和前面的 Steam API 警告也早于服务器成功启动,从时间顺序看不是这次随机崩服的触发点。([Chromium][2])