求问最近的 Cursor 无限焚诀是什么?

StarFox 2026-08-13 16:09 1

最近在闲鱼上和 L 站上看到了一个最新的 Cursor 无限量白嫖方法,跟之前的 Cursor Pro 共享账户,以及用插件伪装高级模型的路子不一样。


我看了下,它似乎是通过一个 Cursor Pro 账户卡 Bug 实现一直按需付费,最后导出了一个适用于 Cursor 的 API。这样的话,在各个客户端里都不需要安装什么脚本,完全是原生请求,而且能用上像 Claude 5 Fable、GPT 5.6、Opus 这样的模型。


很好奇,目前还从来没有在站上看到过相关的使用方法。有知道的佬能给讲一讲是什么原理吗?

最新回复 (7)
  • leonMing 08-13 16:20
    1

    昨天有幸尝了一次, 爽用了2个多小时… 还做了鹈鹕骑车测试


    <!DOCTYPE html>
    <html lang="zh-CN">
    <head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>鹈鹕骑车</title>
    <style>
    body {
    margin: 0; min-height: 100vh;
    display: flex; flex-direction: column; align-items: center; justify-content: center;
    background: linear-gradient(180deg, #1d2b53, #3a4a7a);
    font-family: "Microsoft YaHei", "PingFang SC", sans-serif;
    }
    h1 {
    color: #fff; font-weight: 600; letter-spacing: .12em;
    margin: 18px 0 12px; font-size: 22px;
    text-shadow: 0 2px 8px rgba(0,0,0,.4);
    }
    .stage {
    width: min(94vw, 960px);
    border-radius: 18px; overflow: hidden;
    box-shadow: 0 18px 50px rgba(0,0,0,.45);
    }
    svg { display: block; width: 100%; height: auto; }
    .hint { color: #9fb0d8; font-size: 13px; margin: 12px 0 22px; }

    /* 太阳光芒缓慢自转 */
    #rays {
    animation: sunspin 26s linear infinite;
    transform-box: fill-box; transform-origin: center;
    }
    @keyframes sunspin { to { transform: rotate(360deg); } }

    /* 云朵飘动 */
    .cloud { animation: drift linear infinite; }
    #cloud1 { --y: 78px; --s: 1; animation-duration: 36s; animation-delay: -6s; }
    #cloud2 { --y: 138px; --s: .68; animation-duration: 50s; animation-delay: -26s; }
    #cloud3 { --y: 48px; --s: .5; animation-duration: 62s; animation-delay: -44s; }
    @keyframes drift {
    from { transform: translate(980px, var(--y)) scale(var(--s)); }
    to { transform: translate(-320px, var(--y)) scale(var(--s)); }
    }

    /* 远山两层视差 */
    #hillsFar { animation: scroll900 30s linear infinite; }
    #hillsNear { animation: scroll900 15s linear infinite; }
    /* 路边灌木贴地速度 */
    #bushLoop { animation: scroll900 1.65s linear infinite; }
    @keyframes scroll900 { from { transform: translateX(0); } to { transform: translateX(-900px); } }

    /* 车后速度线 */
    .whoosh { stroke: #fff; stroke-width: 4; stroke-linecap: round; opacity: 0; animation: whoosh .85s linear infinite; }
    .whoosh.w2 { animation-delay: .28s; }
    .whoosh.w3 { animation-delay: .55s; }
    @keyframes whoosh {
    0% { transform: translateX(50px); opacity: 0; }
    25% { opacity: .55; }
    100% { transform: translateX(-170px); opacity: 0; }
    }
    </style>
    </head>
    <body>
    <h1>🚴 鹈鹕骑车</h1>
    <div class="stage">
    <svg viewBox="0 0 900 600" xmlns="http://www.w3.org/2000/svg" role="img" aria-label="鹈鹕骑自行车动画">
    <defs>
    <linearGradient id="sky" x1="0" y1="0" x2="0" y2="1">
    <stop offset="0" stop-color="#8fd3ff"/>
    <stop offset="1" stop-color="#eaf9ff"/>
    </linearGradient>
    <g id="cloudShape" fill="#ffffff" opacity=".92">
    <ellipse cx="0" cy="0" rx="46" ry="18"/>
    <ellipse cx="-32" cy="6" rx="26" ry="13"/>
    <ellipse cx="32" cy="7" rx="28" ry="14"/>
    <ellipse cx="2" cy="-12" rx="30" ry="15"/>
    </g>
    <path id="hillShapeF" d="M0 530 L0 472 C 50 472, 80 424, 150 424 C 220 424, 250 470, 320 470 C 390 470, 410 430, 480 430 C 550 430, 570 468, 640 468 C 710 468, 730 434, 800 434 C 855 434, 880 472, 900 472 L900 530 Z"/>
    <path id="hillShapeN" d="M0 530 L0 492 C 60 492, 90 452, 170 452 C 250 452, 280 494, 360 494 C 440 494, 460 456, 540 456 C 620 456, 650 496, 730 496 C 790 496, 860 492, 900 492 L900 530 Z"/>
    <g id="bushShape">
    <ellipse cx="120" cy="516" rx="22" ry="11" fill="#58a862"/>
    <ellipse cx="104" cy="519" rx="14" ry="8" fill="#4c9a57"/>
    <ellipse cx="137" cy="519" rx="13" ry="8" fill="#62b26c"/>
    <rect x="416" y="490" width="8" height="26" rx="2" fill="#8a6239"/>
    <circle cx="420" cy="484" r="19" fill="#58a862"/>
    <circle cx="407" cy="492" r="12" fill="#4c9a57"/>
    <circle cx="433" cy="492" r="12" fill="#62b26c"/>
    <ellipse cx="700" cy="518" rx="18" ry="9" fill="#4c9a57"/>
    <ellipse cx="716" cy="520" rx="11" ry="7" fill="#58a862"/>
    </g>
    </defs>

    <!-- 天空与太阳 -->
    <rect width="900" height="600" fill="url(#sky)"/>
    <g transform="translate(790 95)">
    <circle r="58" fill="#ffd54d" opacity=".18"/>
    <g id="rays" stroke="#f7c548" stroke-width="6" stroke-linecap="round">
    <line y1="-50" y2="-64"/>
    <line y1="50" y2="64"/>
    <line x1="-50" x2="-64"/>
    <line x1="50" x2="64"/>
    <line x1="-35" y1="-35" x2="-45" y2="-45"/>
    <line x1="35" y1="35" x2="45" y2="45"/>
    <line x1="-35" y1="35" x2="-45" y2="45"/>
    <line x1="35" y1="-35" x2="45" y2="-45"/>
    </g>
    <circle r="40" fill="#ffd75e" stroke="#f5b62e" stroke-width="3"/>
    </g>

    <!-- 云 -->
    <g class="cloud" id="cloud1"><use href="#cloudShape"/></g>
    <g class="cloud" id="cloud2"><use href="#cloudShape"/></g>
    <g class="cloud" id="cloud3"><use href="#cloudShape"/></g>

    <!-- 远山(两层视差,各自首尾相接循环) -->
    <g id="hillsFar" fill="#bfe0b0">
    <use href="#hillShapeF"/><use href="#hillShapeF" x="900"/>
    </g>
    <g id="hillsNear" fill="#a2d38e">
    <use href="#hillShapeN"/><use href="#hillShapeN" x="900"/>
    </g>

    <!-- 草地与灌木 -->
    <rect x="0" y="506" width="900" height="24" fill="#7ec96f"/>
    <g id="bushLoop">
    <use href="#bushShape"/><use href="#bushShape" x="900"/>
    </g>

    <!-- 马路 -->
    <rect x="0" y="530" width="900" height="70" fill="#4b4e57"/>
    <rect x="0" y="533" width="900" height="3" fill="#7d828e"/>
    <path id="roadDash" d="M0 567 H900" stroke="#eef0f4" stroke-width="5" stroke-dasharray="46 44"/>

    <!-- 车轮阴影 -->
    <ellipse cx="295" cy="532" rx="74" ry="6" fill="#000" opacity=".15"/>
    <ellipse cx="565" cy="532" rx="74" ry="6" fill="#000" opacity=".15"/>
    <ellipse cx="430" cy="532" rx="56" ry="5" fill="#000" opacity=".1"/>

    <!-- 速度线 -->
    <g>
    <line class="whoosh" x1="215" y1="262" x2="258" y2="262"/>
    <line class="whoosh w2" x1="195" y1="316" x2="245" y2="316"/>
    <line class="whoosh w3" x1="225" y1="372" x2="262" y2="372"/>
    </g>

    <!-- 远侧腿 + 远侧曲柄脚踏(画在车架后面) -->
    <path id="legF" d="" fill="none" stroke="#cd8028" stroke-width="12" stroke-linecap="round" stroke-linejoin="round"/>
    <line id="crankF" x1="425" y1="462" x2="425" y2="422" stroke="#7c828d" stroke-width="7" stroke-linecap="round"/>
    <rect id="pedF" x="-14" y="-5" width="28" height="10" rx="3" fill="#565b64"/>
    <path id="footF" d="M-4 -2 C 2 -8, 14 -8, 22 -5 L 30 -1 L 22 1 L 28 4 L 19 5 L 22 10 L 8 8 C 0 7, -6 4, -4 -2 Z" fill="#d18f2a" stroke="#b3761c" stroke-width="1.5"/>

    <!-- 后轮 -->
    <g transform="translate(295 460)">
    <circle r="70" fill="none" stroke="#23252b" stroke-width="13"/>
    <circle r="60" fill="none" stroke="#d8dbe2" stroke-width="4"/>
    <g id="spokesR" stroke="#cfd3da" stroke-width="2.5">
    <line y1="-59" y2="59"/>
    <line y1="-59" y2="59" transform="rotate(30)"/>
    <line y1="-59" y2="59" transform="rotate(60)"/>
    <line y1="-59" y2="59" transform="rotate(90)"/>
    <line y1="-59" y2="59" transform="rotate(120)"/>
    <line y1="-59" y2="59" transform="rotate(150)"/>
    </g>
    <circle r="7" fill="#3a3d45"/>
    </g>

    <!-- 前轮 -->
    <g transform="translate(565 460)">
    <circle r="70" fill="none" stroke="#23252b" stroke-width="13"/>
    <circle r="60" fill="none" stroke="#d8dbe2" stroke-width="4"/>
    <g id="spokesF" stroke="#cfd3da" stroke-width="2.5">
    <line y1="-59" y2="59"/>
    <line y1="-59" y2="59" transform="rotate(30)"/>
    <line y1="-59" y2="59" transform="rotate(60)"/>
    <line y1="-59" y2="59" transform="rotate(90)"/>
    <line y1="-59" y2="59" transform="rotate(120)"/>
    <line y1="-59" y2="59" transform="rotate(150)"/>
    </g>
    <circle r="7" fill="#3a3d45"/>
    </g>

    <!-- 车架 -->
    <g stroke="#e2474b" stroke-width="9" stroke-linecap="round" fill="none">
    <path d="M295 460 L425 462"/><!-- 后下叉 -->
    <path d="M295 460 L392 352"/><!-- 后上叉 -->
    <path d="M425 462 L392 352"/><!-- 座管 -->
    <path d="M392 352 L540 342"/><!-- 上管 -->
    <path d="M425 462 L546 360"/><!-- 下管 -->
    <path d="M538 338 L552 380" stroke-width="11"/><!-- 头管 -->
    <path d="M552 380 L565 460" stroke="#c23438"/><!-- 前叉 -->
    </g>
    <path d="M392 352 L386 336" stroke="#565b64" stroke-width="6" stroke-linecap="round"/><!-- 座杆 -->
    <path d="M354 338 C 368 326, 404 326, 416 336 C 404 344, 366 344, 354 338 Z" fill="#2f3138"/><!-- 车座 -->
    <path d="M540 342 L530 318" stroke="#565b64" stroke-width="8" stroke-linecap="round"/><!-- 把立 -->
    <path d="M530 318 C 522 310, 512 312, 508 324" fill="none" stroke="#565b64" stroke-width="7" stroke-linecap="round"/><!-- 车把 -->
    <circle cx="508" cy="324" r="4.5" fill="#33343a"/><!-- 握把 -->

    <!-- 牙盘、飞轮、链条 -->
    <circle cx="425" cy="462" r="23" fill="none" stroke="#8f96a1" stroke-width="6"/>
    <circle cx="295" cy="460" r="12" fill="none" stroke="#8f96a1" stroke-width="4"/>
    <path id="chain" d="M295 448 L425 438 A24 24 0 0 1 425 486 L295 472 A12 12 0 0 1 295 448 Z"
    fill="none" stroke="#4d515a" stroke-width="5" stroke-dasharray="8 5"/>

    <!-- 鹈鹕(整体随踩踏上下起伏) -->
    <g id="peli">
    <!-- 尾羽 -->
    <path d="M300 244 L246 210 L272 246 L238 242 L268 264 L296 258 Z" fill="#e9e2c8" stroke="#d3c8a0" stroke-width="2" stroke-linejoin="round"/>
    <!-- 身体 -->
    <ellipse cx="350" cy="268" rx="78" ry="54" transform="rotate(-12 350 268)" fill="#f8f4e6" stroke="#d9cfa8" stroke-width="2.5"/>
    <!-- 颈部与头(带轻微摆动) -->
    <g id="neckhead">
    <path d="M394 240 C 438 236, 420 186, 458 156" fill="none" stroke="#f8f4e6" stroke-width="24" stroke-linecap="round"/>
    <path d="M394 240 C 438 236, 420 186, 458 156" fill="none" stroke="#d9cfa8" stroke-width="26" stroke-linecap="round" opacity=".25"/>
    <circle cx="462" cy="148" r="22" fill="#f8f4e6" stroke="#d9cfa8" stroke-width="2"/>
    <!-- 喉囊 -->
    <path d="M469 158 C 482 208, 544 212, 594 170 Z" fill="#f7b04a" stroke="#de8e30" stroke-width="2" stroke-linejoin="round"/>
    <!-- 上喙 -->
    <path d="M466 144 C 505 143, 560 154, 596 167 L 596 172 C 558 167, 502 158, 467 159 Z" fill="#f2953f" stroke="#d97b28" stroke-width="1.5" stroke-linejoin="round"/>
    <!-- 小头盔(安全第一) -->
    <path d="M441 143 A 21 21 0 0 1 483 141 L 483 145 L 441 147 Z" fill="#e2474b" stroke="#c23438" stroke-width="1.5"/>
    <path d="M450 129 Q 462 122 474 128" fill="none" stroke="#fff" stroke-width="3.5" stroke-linecap="round" opacity=".85"/>
    <path d="M448 146 L 454 165" stroke="#c23438" stroke-width="2" stroke-linecap="round"/>
    <!-- 眼睛 -->
    <circle cx="470" cy="141" r="3.6" fill="#26221c"/>
    <circle cx="471.3" cy="139.7" r="1.1" fill="#fff"/>
    </g>
    <!-- 扶车把的翅膀 -->
    <path d="M396 240 C 430 244, 472 270, 502 312 L 513 321 C 516 329, 508 336, 500 332 L 489 325 C 452 300, 414 276, 390 260 Z"
    fill="#efe8d2" stroke="#d9cfa8" stroke-width="2" stroke-linejoin="round"/>
    <!-- 收拢的翅膀 + 黑色飞羽尖 -->
    <path d="M322 278 L270 296 L316 262 Z" fill="#5b646e"/>
    <path d="M310 250 C 330 226, 372 224, 398 246 C 392 268, 370 286, 336 288 C 318 282, 306 268, 310 250 Z"
    fill="#efe8d2" stroke="#d9cfa8" stroke-width="2"/>
    <path d="M324 252 C 344 240, 372 240, 390 250 M320 264 C 340 252, 368 252, 386 262" fill="none" stroke="#d9cfa8" stroke-width="2" stroke-linecap="round"/>
    </g>

    <!-- 近侧曲柄 + 腿脚(画在最前面) -->
    <line id="crankN" x1="425" y1="462" x2="425" y2="502" stroke="#aab0bb" stroke-width="8" stroke-linecap="round"/>
    <circle cx="425" cy="462" r="6" fill="#454a52"/>
    <path id="legN" d="" fill="none" stroke="#ef9f3a" stroke-width="13" stroke-linecap="round" stroke-linejoin="round"/>
    <rect id="pedN" x="-14" y="-5" width="28" height="10" rx="3" fill="#565b64"/>
    <path id="footN" d="M-4 -2 C 2 -8, 14 -8, 22 -5 L 30 -1 L 22 1 L 28 4 L 19 5 L 22 10 L 8 8 C 0 7, -6 4, -4 -2 Z" fill="#f2a93f" stroke="#d18a25" stroke-width="1.5"/>
    </svg>
    </div>
    <p class="hint">纯 SVG + 一点 JS:双腿是两段骨骼反解,脚永远踩在脚踏上</p>

    <script>
    (function () {
    var $ = function (id) { return document.getElementById(id); };

    var BB = { x: 425, y: 462 }; // 五通(曲柄中心)
    var CRANK = 40; // 曲柄长度
    var HIPN = { x: 374, y: 314 }; // 近侧髋关节
    var HIPF = { x: 365, y: 310 }; // 远侧髋关节
    var L1 = 105, L2 = 100; // 大腿 / 小腿长度
    var PERIOD = 1.8; // 踩一圈的秒数
    var GEAR = 2.3; // 牙盘:飞轮 传动比
    var WHEEL_R = 70;
    var OMEGA = 2 * Math.PI / PERIOD;

    // 两段骨骼反解:已知髋和脚踝位置,求膝盖(膝盖朝前)
    function knee(hip, ankle) {
    var dx = ankle.x - hip.x, dy = ankle.y - hip.y;
    var d = Math.hypot(dx, dy);
    var dc = Math.min(Math.max(d, Math.abs(L1 - L2) + 0.5), L1 + L2 - 0.5);
    var ux = dx / d, uy = dy / d;
    var a = (L1 * L1 - L2 * L2 + dc * dc) / (2 * dc);
    var h = Math.sqrt(Math.max(L1 * L1 - a * a, 0));
    return { x: hip.x + a * ux + h * uy, y: hip.y + a * uy - h * ux };
    }

    function legD(hip, k, ankle) {
    return 'M' + hip.x.toFixed(1) + ' ' + hip.y.toFixed(1) +
    ' L' + k.x.toFixed(1) + ' ' + k.y.toFixed(1) +
    ' L' + ankle.x.toFixed(1) + ' ' + ankle.y.toFixed(1);
    }

    function setCrank(crankId, pedalId, p) {
    var c = $(crankId);
    c.setAttribute('x2', p.x.toFixed(1));
    c.setAttribute('y2', p.y.toFixed(1));
    $(pedalId).setAttribute('transform', 'translate(' + p.x.toFixed(1) + ' ' + p.y.toFixed(1) + ')');
    }

    var dashOff = 0, chainOff = 0, last = performance.now();

    function frame(now) {
    var dt = Math.min((now - last) / 1000, 0.05);
    last = now;
    var th = now / 1000 * OMEGA; // 曲柄角度
    var bob = 2.5 * Math.sin(2 * th + 0.9); // 身体起伏

    // 脚踏位置(两侧相差 180°)
    var pN = { x: BB.x + CRANK * Math.cos(th), y: BB.y + CRANK * Math.sin(th) };
    var pF = { x: BB.x - CRANK * Math.cos(th), y: BB.y - CRANK * Math.sin(th) };
    setCrank('crankN', 'pedN', pN);
    setCrank('crankF', 'pedF', pF);

    // 腿:髋随身体起伏,脚踝钉在脚踏上方
    var hipN = { x: HIPN.x, y: HIPN.y + bob };
    var hipF = { x: HIPF.x, y: HIPF.y + bob };
    var aN = { x: pN.x, y: pN.y - 6 };
    var aF = { x: pF.x, y: pF.y - 6 };
    $('legN').setAttribute('d', legD(hipN, knee(hipN, aN), aN));
    $('legF').setAttribute('d', legD(hipF, knee(hipF, aF), aF));
    $('footN').setAttribute('transform', 'translate(' + aN.x.toFixed(1) + ' ' + aN.y.toFixed(1) + ') rotate(' + (8 * Math.cos(th)).toFixed(1) + ')');
    $('footF').setAttribute('transform', 'translate(' + aF.x.toFixed(1) + ' ' + aF.y.toFixed(1) + ') rotate(' + (-8 * Math.cos(th)).toFixed(1) + ')');

    // 车轮按传动比转动
    var wdeg = th * GEAR * 180 / Math.PI;
    $('spokesR').setAttribute('transform', 'rotate(' + wdeg.toFixed(1) + ')');
    $('spokesF').setAttribute('transform', 'rotate(' + wdeg.toFixed(1) + ')');

    // 路面虚线按轮速后退,链条按牙盘线速度循环
    var speed = WHEEL_R * OMEGA * GEAR;
    dashOff = (dashOff + speed * dt) % 90;
    $('roadDash').setAttribute('stroke-dashoffset', dashOff.toFixed(1));
    chainOff = (chainOff - OMEGA * 24 * dt) % 13;
    $('chain').setAttribute('stroke-dashoffset', chainOff.toFixed(1));

    // 鹈鹕起伏 + 脖子轻摆
    $('peli').setAttribute('transform', 'translate(0 ' + bob.toFixed(2) + ')');
    $('neckhead').setAttribute('transform', 'rotate(' + (2.4 * Math.sin(2 * th - 0.7)).toFixed(2) + ' 400 240)');

    requestAnimationFrame(frame);
    }

    requestAnimationFrame(frame);
    })();
    </script>
    </body>
    </html>
  • StarFox 楼主 08-13 16:27
    2

    方便问一下,你是用什么办法搞到的吗?

  • leonMing 08-13 16:31
    3

    就在L站 蹭佬的呀


    昨天晚上8点开始蹭的

  • kernel 08-13 16:39
    4

    佬,在哪呢,链接可以发一下吗??

  • topwangyf 08-13 16:42
    5

    搜了一下cursor,没找到相关的。链接有吗佬?求分享

  • leonMing 08-13 16:43
    6

    https://linux.do/t/topic/2743785

  • leonMing 08-13 16:44
    7

    https://linux.do/t/topic/2743785 发在楼上了

* 帖子来源Linux.do
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